I wrote a recursive trace function that works pretty well, and discovered that there is actually a class in Flash that will do that for you as well and it's called mx.data.binding.ObjectDumper.
Flash Baby!
Monday, December 18, 2006
Links
Previous Posts
- Today, I will be the first in the world to propose...
 - Freaking error: "Workspace in use or cannot be cre...
 - Whatever frame rate you set to your Flash project ...
 - Debugging Tip #2Another snippet that is useful for...
 - Debugging TipAt times you might find yourself want...
 - Actionscript 3's Array and String are now more imp...
 - Colin Moock had a blog post today on the things yo...
 - Actionscript 3 Class Destructor (in my dream)I wis...
 - Loader and URLLoaderIf you are just starting out c...
 - Using namespace for your Flex library swcI downloa...
 
Archives
- 07/01/2002 - 08/01/2002
 - 08/01/2002 - 09/01/2002
 - 04/01/2005 - 05/01/2005
 - 05/01/2005 - 06/01/2005
 - 06/01/2005 - 07/01/2005
 - 07/01/2005 - 08/01/2005
 - 08/01/2005 - 09/01/2005
 - 09/01/2005 - 10/01/2005
 - 10/01/2005 - 11/01/2005
 - 11/01/2005 - 12/01/2005
 - 12/01/2005 - 01/01/2006
 - 03/01/2006 - 04/01/2006
 - 04/01/2006 - 05/01/2006
 - 05/01/2006 - 06/01/2006
 - 09/01/2006 - 10/01/2006
 - 11/01/2006 - 12/01/2006
 - 12/01/2006 - 01/01/2007
 - 01/01/2007 - 02/01/2007
 - 04/01/2007 - 05/01/2007
 - 05/01/2007 - 06/01/2007
 - 06/01/2007 - 07/01/2007
 - 07/01/2007 - 08/01/2007
 - 08/01/2007 - 09/01/2007
 - 10/01/2007 - 11/01/2007
 - 11/01/2007 - 12/01/2007
 - 12/01/2007 - 01/01/2008
 - 01/01/2008 - 02/01/2008
 - 02/01/2008 - 03/01/2008
 - 03/01/2008 - 04/01/2008
 - 05/01/2008 - 06/01/2008
 - 06/01/2008 - 07/01/2008
 - 07/01/2008 - 08/01/2008
 - 08/01/2008 - 09/01/2008
 - Current Posts
 
Subscribe to
Comments [Atom]
